This video and article will give you quick rundown what is SMITE and whats its all about and how it differs from other MOBA titles out there. SMITE was created by Hi-Rez Studios, which is known from its previous titles such as Global Agenda and Tribes Universe. Compared to other titles like League Of Legends or DOTA 2, SMITE is a 3D MOBA and is revolving around mythological gods from different old religions such as Hindu, Mayan, Chinese, Roman, Greek and Egyptian cultures. This pool of gods probably is going to expand in the future to Japan and European Pagan gods at some stage of the development. 

SMITE is currently playable at European and North American servers. To addition Tencent is publisher for Chinese version of SMITE and Level Up! Games is handling Latin America release of the game. If you are interested trying SMITE out you can do it via this link –


Players are formed into two teams, with three to five players to each team. All players begin at opposing sides of a map at their team’s ‘fountain’. Before the players enter their respective lanes, they are granted¬† gold to buy starting items. These items consists of special abilities that enhance their gods.
Cabrakan one of the newest Mayan Gods in the Game.

There are three continuous ‘lanes’ running from one side of the map to the other. Each lane is defended by a ‘Phoenix’ which is accompanied by a pair of extra defensive towers. Phoenixes and towers deal a large amount of damage to any enemies that come too close. The players are also accompanied by ‘minions’, these minions spawn at the Phoenixes every thirty seconds and run along their lane until they meet opposition and attack immediately. Minions will not only attack players and other minions but towers, Phoenixes and the Titan.


Defensive positions will prioritize enemy minions over players, allowing players to attack a tower without receiving damage. Once nearby minions die the tower will fire upon the enemy player. If a game is going badly for a certain team then they can decide to surrender, though this requires a majority of the team (4 to 1) to agree.

Game Modes

There are several game types separated in five main groups: Practice which contains the main tutorial, solo/co-op versions of Joust, Arena, Conquest Map Roam, Assault, and Siege, along with a practice exclusive, Jungle Practice, that allows players to test characters and builds. Co-Op contains cooperative versions of Joust (3v3), Arena, and Assault. Normal contains Arena, Conquest, Assault, Joust (3v3) and Siege, Match of the Day and Conquest Premade. League has the League versions Conquest Joust (1v1). Custom contains the Challenge versions of Arena, Conquest, Assault, Joust, Domination and Siege.

  • Conquest is the main mode of the game, featuring a regular 3 lane MOBA style map. Currently, arranged teams (or parties) are limited to three players total in normal matchmaking. The match manager will try to give the opposing team better solo players if there are teamed players together on a side. Conquest Pre-Made is a variant of the regular version. As the name suggests, you can only enter this mode once you have a pre-made team of five players. This mode is more of a challenge than the others because teams will usually have very organized play and communicate through programs like Skype, Curse Voice or even Teamspeak.
  • Arena is played 5 versus 5 with minions and side-objectives including buff camps and Gryphon Guardians. But rather than a single end objective, in Arena your team earns points for killing enemy players and minions with the first team to deduct 500 points from their opponents being crowned the winner.There is also an alternate version called “Arena Escort”, with a completely different look and slightly different layout where besides the regular objectives there is also a new one: Escorting the Siege Tower, a special minion that spawns after a team scores 10 kills. If the Siege Tower reaches the enemy portal they’ll lose 15 points. (There is also a competitive League Arena mode for Solo players).
  • In the Joust mode there is only one lane with one tower and a phoenix on each side and you are grouped up with 2 allies against 3 other players, but beyond this it plays in a very similar way to the conquest game mode. There is also a League Joust mode, and it only allows solo players, who must fight 1vs1.
  • Assault is a game mode that is based on the ARAM (All Random All Mid) custom match mode from other MOBA titles. Each player is assigned a random god and they are all taking charge in one lane with the inability to recall back to base, so the only way to buy items from the shop, is to die. The objective is similar to that of Conquest, destroy the enemy team’s 2 towers, Phoenix and their Titan.
  • Siege is the game mode most recently added to the game, somewhat similar to Conquest with two lanes, two towers and a Phoenix per lane and a Titan plus a jungle in between the lanes. But unlike Conquest, there is less emphasis in gathering gold/experience to become stronger and more in taking down enemy objectives as soon as possible. To do this there is a special super minion called Siege Juggernaut, which is more resistant, twice as fast as regular minions and also deals bonus damage to structures. To spawn one, a team needs to fill a counter of 100 points by either killing enemy players (+5 points each), killing enemy minions (+1 each) or clearing neutral camps (+9 each). Once spawned, the Siege Juggernaut will constantly move forward, attacking any enemy units in its path while prioritizing structures. In this mode there is also a special neutral monster, the Juggernaut, which if slain will instantly spawn a friendly Siege Juggernaut, even if there is already one on the map.
  • Final Mode is called Match Of The Day (MOTD), these matches are played on a variety of maps with various rules changes in regards to God selection or the in-match item shop. For example, “Battle of the Beards” allows players to only select from Gods with beards. “The Perfect Storm” allows players to choose from Zeus, Thor and Ao Kuang using lightning, thunder and wind; this is an example of a match type in which there can be multiple of the same God on one team.


The matchmaking system uses a modified version of TrueSkill ranking system.Around December 2013, there was a feature added that allowed players to choose between US and EU servers, but was later removed from the game due to issues with the matchmaking system.

The region lock feature was eventually re-added. Most modes operate on queues with 3-minute match-making timers. Every three minutes, matches will be made from the group of people in queue at that time. This helps optimize match-making.




Sugi is Owner of MobaMonster. He likes to try/play different Moba games in the market and is very competitive gamer. Currently is looking forward to Strife and Core Masters. Sugi's grammar is bad.

%d bloggers like this: