Panzar New Map – Mines of Kromholm
Update #34 is simmering on the fires of chaos and the Studios are preparing a brand new map for our Panzarians. This time, we are heading into the earthy caves of the underground dwelling Dwarves, with our remodeled “King of the Hill” mode.
We like to keep it fresh! Last update, we brought you PvE mode and a brand new map. This time we are offering you a totally new PANZAR experience in the dark, enclosed caverns of this vertically-challenged race. You are going to get the chance to test one of our hopefully more brilliant ideas – and if you like it enough, we might even consider renovating ‘Toxic Bay’ too.
“Mines of Kromholm” will give Panzarians a chance to fight it out on 3 murky underground levels deep in the heart of the mountain where hides the mother of invention. Take a second to admire the granite stairs, majestic bridges, wacky creations, unbreakable columns and artful transport systems in the calm before the storm.
The new mode is more of a fusion between our existing ” King of the Hill ” and ” Mechanism “. It all starts in the center of the Great Hall , located equidistantly from the two opposing teams. As the match progresses, the mechanism will be randomly transferred to another one of the seven points on the map. Teams and players must be ready to react, but fear not, loud sirens will wail the alert when it’s time to move on, but not until one of the teams gains the upper hand in the bloody carnage there first.
The mechanism will be subjected to several dynamic changes in a few different places in order to get the team from the start location to the point of interest within the same period of time. By the way, it will take a little longer for the team that owns the point than the attackers, because defending is a little easier. First team to 500 points will be declared victorious.